Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the main…
Really cool design it fells a little empty between chest and pelvis area, maybe adding some fabric or similar stuf would really help to fell the character more real and "acient" gooo ma :smiley:
Hey dude, Right now I think the thing killing your chances when i look at your portfolio is the lack of content. especially when it comes to environment work. You have one semi-stylized enviro and then the car prop. It doesn't scream environment artist to me. Your work looks good, there is just not enough of it to get a…
Hi Adam, I really think you approached this thing all wrong. All the work you showed them is blizzard fan art and its all stuff they've probably been working on for the past couple of years or months at least, I really think its the last thing they want to see. Just so you know I'm also a student at Ai CA OC and I've only…
Thanks for all the kind words and great crits. I officially started working on the freelance job today, so I got the job... Woo hoo! I'm thinking now that I should have definitely paid closer attention to the way stuff connects together (especially on the back side) instead of making things pretty much just intersect with…
Just some short feedback as im but a mere peasant myself ;) I really like the vibrant colours in the first environment and the anceint ruins is nice in the way things are broken down. If i was going to criticise anything I'd say from a pure captivation standpoint the prop turntables are a little "everyday bland" maybe try…
Agree in a huge way. The thing about jap visual novels was interesting too, mostly cause i have 0 exposure to that subculture and its a good case study. Alright. But i'll still say that being attractive to the opposite sex is power. I think it's a pretty different base personality type. "action" oriented games often have…
I agree with the points Linkov and ZacD have made. It's better to just pick a theme or two that fit together and knock the piece out of the park than to mishmash a bunch of themes hoping that they work. Currently the only thing reading as Blood Elf to me is the face (minus the cigar in his mouth). -Blood Elves aren't…
Development diary week 8 This week has actually been a busy one but I am happy to say that I am back on track. After a hour or so of work, I was able to recreate the diffuse map of my throne and complete it in its entirety. Next I turned my attention to the other components of the throne and using the same process used to…
Presents Dear Polycount Community, Wreckage is currently looking for skilled concept artists who will help us achieve the look and style for this sci-fi dinosaur shooter. Since this is my first time leading a game project I'm going to be realistic and start leading a team to help me make a demo for "Wreckage" to see if I…