Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
Hey guys! Just finished this Viking Axe & Shield ; 100% Substance Designer. No modeling, No Sculpting. Broken up into 4 graphs. Rendered in Marmoset. https://www.artstation.com/artwork/kgkax
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
Viking Bettle axe modeled in Blender and ZBrush, textured in Substance painter. Tell me what you all think of it. https://sketchfab.com/models/be594138b08844daae8edae71c302294
Working on the viking model after I finished the dandy pirate lad a while ago. any cc is incouraged! Its for a HL 2 mod called Tavern Tales. thats the 3rd person sword.
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…
I understand what I do is pretty niche, not in the highest demand likely. So if you want to help me out by commissioning something fun for yourself, it would be greatly appreciated! 1. Zalman T6 ATX Mid Tower PC Case - $50 2. ASROCK Intel Arc A580 GPU - $200 3. MSI MAG A550BN Power Supply - $60 4. ASUS Prime B550M-A…
Hey guys, Been working on this character during my free time, thought I could use some feedback from you 3D gurus out there. Always open to constructive criticism to improve my ability as a 3D artist. My aim was to go for a cartoony viking with exaggerated proportions. So far got the normal map on the base mesh and did…
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
I see AI as largely beneficial; it introduces controversy in the weaker studios who use it, and is a good indicator of a poorly managed IP for larger studios. These are both good for me since I'll be competing with everyone else. While companies are firing top talent and resorting to AI slop, I'll be quietly building…