Vvery cool stuff!! again the biggest thing would be weight transfer, right now in all your animations it cycles nicely but there is no bob or weight distrubution side to side, think of walking what is it really...a controlled fall, where you fallling a catching your self with each step you make also you need to really…
Spark: Yeah, i think job titles are a major reason why things are confusing. Here , a 'level designer' is somebody establishes the flow of a level and then builds the basic forms and structures in the editor. We use the term "environment artist" interchangeably with "set dresser", which amounts to somebody who takes all…
Thank you quack, i have indeed made my research about the job and I think I starting to know more or less what they are expecting from me as a lead environment artist, the studio i'm applying for seems to a be startup human sized studio so my work might consist in the following. - Delegates the works to the others…
Hey guys! I recently found this awesome point & click game called Bulb Boy. They have a playable demo on their page and lots of great artwork to oogle at. Check them out at the link below and support a fantastic indie game! :) Bulb Boy Kickstarter (Work below belongs to Bulb Boy team... not me!)
CP:Incursion is looking for artists to come and work on our newest level, Streets! Profile ____________________________________________ Name: Streets Status: In progress Location: Munich (Central) - Germany Scenario: Intelligence has reported a group of well trained Mercenary's have been hired to do a bombing attack in…
Thanks for the compliments guys. Renauld: Yeah I agree the smoke looks kinda crappy- I couldn't find any photos of cool smoke to comp in there so I had to resort to handpainting it in. I really wanted to get this guy in a level and use Unreal particle FX to get some cool smoke in there... or failing that get our FX guy to…
This turned out to be quite a review of the DA2 demo from my part. I'll just leave this giant wall of text here, shall I? Words cannot describe how underwhelmed I am by the Dragon Age 2 demo. One can only hope that it doesn't reflect the overall quality of the finished product. First impressions Where to start.. Well,…
It's very organic and I don't see much that indicates it is being mined other then the mine carts. This part would make a good crystal growing chamber. You'll need a different texture for the walls that are natural/unblemished and a texture for those that have been cut into. You need to think about what cut into the rock,…
INTRODUCTION Hello and thank you for taking your time to take a look at my post. I am looking for someone who can help us with our project. I am looking for people who can work at least 5 hours a week. Every team members will have freedom. For example, if you're a Programmer and interested to join the team, you can create…
I think it's a slippery slope to try explaining why a culture or race performs a given task better or worse than another (barring the obvious ninja explanation), but I actually covered something along these lines in a Japanese anthropology course I took ages ago. In general, the Japanese hold group identity in higher…