I have read that part of the manual before, and tried to turn off Polypaint. But I can't seem to get it to work. I apply Polypaint to the model, create an InsertMesh Brush, Turn off Polypait for the object where I insert the IMM Mesh/Brush. And there is no Polypaint on the inserted mesh.
Hey I'm on the painting side of things on this head. I'm making this head for a game that this group is making. If you guys could give me pointers on the sculpt and the paint side that would be great. And maybe tell me how I could do eyes? (tutorial video)
You don't need the High poly Uvs if you have a Uved low poly you are going to bake to, you can say export and import the highpolys vertex color to Xnormals then bakedown the polypaint with vertex color ticked, at least as I understand it.
Hi, PC. I've been wondering since I've tried texturing in different programs such as photoshop and zbrush. If I were to texture in zbrush what would the procedure be in order to make specular maps? For photoshop I usually texture and create my spec map as I go but how would you control the spec map if you were to texture…
Sorry about that- I reread my last post and I can see where it could have been confusing. I think the others explained it splendidly though. As with other things about Zbrush, polypainting isn't exactly the most intuitive process, but your problem should be fixable. :poly136:
Hi everyone! I would like to ask you whether it is possible to keep my object's texture after the process of merging it with another subtool. I can't find the answer anywhere. Thanks in advance.
Hello, I am working on a bust and am very very new to Zbrush. Does anyone have any suggestions on how to sepearate the arm from the torso without destroying the mesh too much? Are there any places I should focus on in terms of sculpting? The hair isn't done paint wise but in terms of the sculpting portion, are there any…
Hello all, I've recently been using zbrush to create a texture map that i was wanting to import in to 3DsMax and bake it out. On the tool menu set i am able to get a little texture icon on the "texture map" bitty, but i can't seem to get that into the texture menu set. Had a look around the net and if my understanding is…