Hey Guys! Im currently working on a 2015 Mustang GT, and i will keep my progress updated in this topic! Feedback is always welcome!!! Im currently on a 924 polycount whit the left side of the front almost done. im just trying to figure out how i want to do the bottom lights…
Hey guys. Just wondering, is there a way I can save certain locations within my working UDK map file? I want to take progress screenshots as I'm working on a scene, and I was just wondering if UDK has this functionality. I know Cryengine does it, I think you can just hit ctrl+f5 or whatever the keybind is, and it will save…
hey all, im currently in my second year of a degree in computer games concept and im fairly new to zbrush. making a female at the moment, early 20's with a thin but muscular body. im just posting up some images of my progress here, any advice is greatly appreciated :D cheers…
HELOOO GUYS, I have started a new character, my fav from star wars: ANAKIN SKYWALKER. So You should expect constant updates on this project as I am working on this pretty much everyday ;) ALSO, I'll be sharing some tips from what I learn through this project :D , so stay tuned! So this is just a recent update I did on the…
Decided to post some progress on this character in order to hear from your feedback, good or bad. Right now I am starting to work on the folds for the chaps and later the leather jacket :) Already did a detail pass on some of the accessories on the lower body: Here is the concept by Alexander Ovchinnikov: This is my first…
@Noth I agree, Remember back with earlier Godot versions it was really rough and yes very unusable, but Godot even at that time showed potential. Great to see how far they have come especially now we seeing projects like Return to Vostok being developed in Godot. With Blender I only really am getting the hang of it due to…
Early wip! Blocking of the mid segment of the Gustav right now. It seems to be the most dense area with detail so I figured I try my hand at that first! Things are looking very sharp, very rough right now but i'll keep this thread posted with more progress. Looking at the render now i'm not feeling the floorboards that I…
Hey! 2017 year was very important for my artistic career :) I finally started to make commisions, met a lot of people (mentors) and I started to feel that my skill is progressing. This year I worked hard on portraits, mostly. My latest art: I'm almost happy with her face and anatomy but I know that clothes could be better.…
Hey guys, I'm trying to achieve a result similar of this concept art, but I'm not being able to get this lighting and atmosphere in my scene inside ue4, as well as make the scene look so big like in the concept as you can see here Do you know what could I do to maybe achieve this result with the models that I already…
I've been away because i'm doing a bunch of stuff at once. September is usually my busiest month, so I've been disinterested in posting progress (especially since literally nobody posts in progress threads anyway!) Lower legs in place, was playing around with various details to see what i could get out of the design during…