Hey everyone, Thanks for your feedback. I've been pretty busy with stuff at work and home recently, but the last few weekends I was able to return to this project and make a little more progress. Here's the first pass on the gun. My main source of inspiration was the amazing gun designs from District 9. Here's some images…
I made this 3D game art inspired by a illustration by artist Joseph Geesung Kim. Whole project with animations and more info you can check here - Artstation project About process I have done a lot of work learning how to best create and set up a rig for a character. I learned a lot of new things. I got so deeply into the…
This will suck to hear, but I would say no. Your skill level is simply not competitive enough; your work still looks fresh-out-of-college level. Like Alex said, it also depends on where you want to work, and what you want to do. IMO that $800 would be better spent on tools and resources to upgrade your work, and the time…
yep. I found this thread by searching for info on how to do this and my replies were meant to propose other methods for if you really wanted a UV sphere. but I wasn't satisfied with the results of any method I tried. especially as I planned to use it in a Game engine (which typically have less than perfect rendering…
Exciting time for the project - new content. New map, new characters, new game modes. Also I am adjusting direction of the project a bit. So far it has been 100% realistic simulation of military land nav training. For a select few people, this is interesting but more useful as a training aid than fun. I think a broader…
Looks great, but the stairs annoy me greatly, perhaps those caution designs every other step or every 2nd +(so on and so on) perhaps just yellow? fun looking thing you got going on. Edit if you see it, added an idea perhaps - - - - lines instead of <<<<<.
the pc bathroom is a collaborative 3d modeling activity inspired by the pc stall thread. there is no end in sight with this activity, the aim is to have some fun and create something collaboratively using dropbox. together we'll model the bathroom of polycount. dropbox is a free and easy way to share and store your files…
Level Designer Threewave Software is looking for a sharp, ambitious, visionary Level Designer to join our team. As an ideal candidate you will have at least 2+ years experience in game design. You will be responsible for creating and developing single and multiplayer missions. As a successful incumbent you will contribute…
We are
hiring for multiple levels, from junior to senior, so there's no need to get
hung up on the title; at Climax Studios we are all about our team. You are able
to provide us with examples of beautifully constructed characters, clean
geometry, texture and material work. For the more senior roles a number of
years…