We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
I'm trying to render an animation as a gif in max,I only know how to do it as a video. I would convert the video to a gif, but that always comes out looking like crap.
I've been animating since Feb 2016 and finally decided to put everything i've learned into one short clip. https://www.youtube.com/watch?v=jPR-7pZ_jIg feedback welcome!
Hi, I'm Hanna, a passionate 2d game artist and animator. I love bringing to life fun and original ideas such as my own website, where I can present my work in my own creative way: habela.github.io I'm currently available for new projects.
Yes, that was an oversight on my part. I was focusing more on making the assets animation friendly for cutscenes like intro scene or chest opening, and wasn't thinking of in game performance. Should I change the title of these? For optimization part I can do it up to the karen girl I made. Let me know if that needs any…
Hello everyone! I am a newbie to Zbrush. I want to make animals realistic, but I would like to know what professionals are thinking about while they are making them. I would like to know if there are any recommended books or videos that explain this, and even if it is not directly related to Zbrush, I would welcome any…
Hi All, I have recently purchased some animations in .bip format, and when applied to my model it moves the biped from its origional spot, into a different spot (Im assuming the spot where the .bip data was first saved). Is there a way to stop this? Or an easy way to move the biped back into the spot I want it without…
hey hey, im working on animation can you give me some feedback ? https://syncsketch.com/sketch/470acb8ad441/#1377871/1428315 its body mechanics/spline thanks for help M