theres a breakdown of the sculpt process here: http://www.thepixelcrush.com/blog/astr0naught/23/8/2014 and the formatted post on my blog: http://www.thepixelcrush.com/blog/astr0naught2
Heyo all, Relative noob here, working up a new concept and looking for suggestions for workflow, ideas and feedback. Will be posting more WIP shots as the model progresses. Thanks
Hey everyone! It's been a while since I've been online, so I thought I'd kick off a new year with a new project. I wanted to create a platform to display a variety of scopes, lights/lasers and various other accessories. So I went ahead and made this gem. I've got a Trijicon RMR in the works right now with a SureFire light…
Update - Tue. Apr. 23, 2019: Finished the character model with costume, accessories and Egyptian Coffee staff. Everything altogether is about 10.5K polys. :)
Marked the areas in the image below. For a more obvious representation, check posts #21 and #23 in this thread -> http://www.polycount.com/forum/showthread.php?t=133144
there are 23 camels with nukes strapped to their backs swimming across the atlantic as we speak... it's just gonna take a little longer than we expected