We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
is anyone else having this problem, in SP 2.4 i used to sometimes bake by mesh name and with a CAGE and it would work fine, but now although this new update has fixed bake by mesh name im getting a massive mess when I use bake by mesh name & with a CAGE. All the baked maps are affected (World Space normal, normal,…
Funny story really... I completed the ArtStation Challenge and after 2 months of heavily grinding all those long hours essentially left me in trauma once it all came to an end... I've been on an emotional roller coaster struggling with this one lingering question, "So... What do i do now....?"... Spending weeks playing…
Hello Everyone! Not that age matters but I am a 37-year-old man that has followed the advice of family all my life. You should be a doctor, nurse, lawyer and so on and so on. Through my years I've done everything from customer service to driving semi-trucks across the USA. However, the careers I've had has been nice, my…
Hello everyone, I'd like to know your opinion on the widespread use that many developers are making of Megascans (to name one example) and other paid or free asset packs in their one-person or small-team development projects. It's not just once or twice or three times that I've recognized the same asset pack in different,…
What a load of bullshit, this is up there with trademarking saga, fuck it lets just trademark every word in the dictionary as either a company or the same generic game, infact could create a game giving it the longest name in history, just the dictionary back to front, then we can just sue everyone that uses it or at least…
Hey folks, For years now I've been noticing how disconnected we are from classical art as digital artists. There is such a treasure trove of brilliant creative thought and yet we still usually go to the same 3 places as source of inspiration. The OGs have some amazing takes on dramatic lighting, environment composition or…
Hello everyone! (or should I say, hello polycounters? :3 ) I've been interested in modeling for some time now, as I did like 4 years ago too. 4 years ago I found an excellent free modeling program, but I totally forgot everything about what it was/how I found it. So what I am asking is, does anyone know any good free 3d…
Hello. Here is my portfolio: https://www.artstation.com/alvordr. I have a mix of hard-surface and organic modeling background with a degree in Game Art & Design. I don't see any of your criteria being an obstacle. I would be happy to discuss this with you, if interested.
okidoki Thanks for interesting links but still sounds like a toy not very relevant to actual game art production. Same as Metaballs. Rather an interesting toy. I am for example still waiting when Designer would get any convenient manual touching/finishing tools or otherwize Painter get something like node based level of a…