here goes my list, and i'm sure that i forgot some: HomeFront Portal 2 Portal Half life 2 splinter cell 3 splinter cell 2 splinter cell 1 obscure obscure 2 resident evil 3 silent hill 1 silent hill 2 silent hill 3 silent hill 4 silent hill 5 dino crisis 2 gta 3 gta : sand andrias devil may cry 4 the misadvertures of tron…
1: Where are you from? 2: Bowie, Arizona. 1: Why'd you leave? 2: I got drafted in 'Nam. 1: And you just stayed? 2: It's complicated. 1: You have family back home? 2: Father, maybe. I don't know. 1: Aren't you curious to see how things might've changed back home? 2: Gotta have a reason for that.
Marmoset Toolbag 3 looking for tutorial on how to fix backface 2 sided shader normalsCull backface = offtexture maps set 1texture maps set 2 flip Vertical
Hi there,Looking for a contract 3D Generalist/Tech Artist experienced with Unity to help design and create the look and feel for a mobile VR project.The game has a working prototype already and the role involves uplifting the current art assets to enhance the visual appeal in all areas.This is a remote position for a game…
EDIT: Never mind, this is not related to the question and as you stated you forgot to add the mods for the example picture. —- You have 2 choices in a situation like this. 1: match the low shape as closely as possible to the high 2: Cover that entire crevice with a flat face and let the normal map create an illusion of the…