I'm just going to write this show off as an unfortunate casualty of the writers' strike. It started off so good in the first season. Then the writers' strike hit before they had finished scripting the second season. As a result the second season started off really interesting, but quickly degenerated, and completely fell…
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Figured a couple of you guys might be able to toss some pennies on the table here. I'm currently planning out some technical back-end shit for an environment project that'll use UDK (surprising, I know). The set up will be for a street level environment, urban, third or first person. Going off this thread here, I've come…
Hello, I'm having a rather annoying issue with Lightmass on UDK in that when it's enabled it doesn't seem to be working, In that i cannot see any light bounces, And the lighting looks exactly the same even if i bake it without Lightmass turned off. I have "Global Illumination" enabled in World properties as well. The only…
Posted this in Autodesk Area, but not getting any response, anyone else run into this? So I am having a display issue error with my normals baked from XNormal and displayed in Max. Turing Gamma/LUT correction off usually fixes the seam issue, but as a result your texture are not really correctly displayed. Turning Gamma on…
Concept by Veronika Firsova: https://www.artstation.com/artwork/OyZwDg First time posting here to Polycount! I was browsing Art Station for inspiration and came across this amazing concept. I Decided to test my skills and work on a project that took longer than a day. I wanted to complete this before the new year, and…
DISCLAIMER: THERE IS INDIVIDUALS COMMITTED TO MAKE MY POSTS LOOK BAD AND SPAMS MY POST. I WILL NOT RESPOND TO HIS COMMENTS AS I HAVE ALREADY ADDRESSED MYSELF TO HIM AND THERE IS NO SOLUTION. PLEASE ASK ANY QUESTIONS OR CONCERNS YOU MAY HAVE TO ANY OF THE CONTACTS ABOVE. SORRY FOR THE INCONVENIENCE. Hi my name is Nestor…
Hi, I am working on modeling a character from the front view and want to turn off back edges, etc when in wireframe since all the clutter is making it hard for me to see whats going on. Pls help.