We are game design students at university that want to make a game to work with through the summer and beyond. We have worked in development teams throughout the year and have a pretty solid grasp on the development process. We have a clear picture of what the game is going to be like and how we are going to achieve it.…
Hello, my name is Andrew, or Verisof (nickname) I am a highschool student from Romania aspiring to become a concept artist or an illustrator at a video game company. I'm creating this thread mostly to track my progress but I am open to any kind of critique, opinion or ideas. Feel free to say or to ask anything, we are a…
It’s invariably better to show than tell, as any computer graphics industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy, where the true value of our range of…
Hey everyone, been lurking for a really, really long time and I finally decided to post what I'm currently working on. I'm currently a student at Gnomon school of VFX and almost done with my first year here. I'm in the modeling and texturing program which is mostly vray focused but i also love making real time stuff. Just…
Well this is a refreshing sort of thread. Got a nice, honest sort of feel to it. I suppose the best feedback (or the best...start to feedback) I can give is the following question: Why have you never moved beyond cartoons? I mean, you say you never "got" beyond that point, but I mean why? Just draw something that's not a…
I still use the phone - and it's a sony too - for a little 2.0mp thing with no zoom it's taken some pretty awesome shots over the years - though a point-and-shoot gives you a little more freedom when it comes to composition. This is where I think I'm headed, the only two downsides are the price : £340 / $540 (being that…