Telltale Games is an award-winning independent developer and publisher of video games; named 2014’s ‘Most innovative company in gaming’, by Fast Company. Telltale was recognized by leading review aggregate site Metacritic as the No. 1 overall publisher for quality content in 2014. Since our beginning in 2004, we’ve…
Hey folks, i know this is not really game art related, nonetheless its still artsy, so i hope someone can help me... I have my own appartment now and would like to give it my own touch. Thus i had that crazy idea to make 3 posters which i would like to hang into one corner of my living room. But how do i align them…
Hey everyone I'm a mapper from doom 3: Phobos. We are currently looking for modelers to make map probs for our new areas. Our other modelerr is working on charecters so he doesnt have time to work on both. We are looking for a guy that can design, model and texture probs like, doors, crates and other map stuff. We just…
Role Texture artist roles include special effects, textures for main characters, npcs, terrain and Interface art and icons. Requirements [*]Great 2d skills using Photoshop or equivalent [*]A great attitude [*]3D skills using any package a huge plus [*]Desire to see something from design to completion [*]Experience not…
Back in 2004, an MMORPG called RF Online was released; looking back on it today I decided to recreate/re-imagine one of the factions featured within the game the "Accretia Faction". The Accretia where Planet conquering robotic lifeform that began the war between the 2 factions in the game; they resemble Gundams Mobile…
HI! I`ve finished my latest work, and actualy looking for new job. I decided make my old character from my personal project Shell_Pit from 2004 ( first image). Character will look like normal military person not supermodel. I`ve finished sculting her in ZBrush (secound image), and currently I`m makeing LOpoly model in…
Good evening, bros. I'm working on this for a school project. It is based on a few concepts that I've found on the interwebs to Baine Bloodhoof from the Warcraft Universe. He's a pretty cool character that has had little screen time over the years, and recent events brought him to the limelight - albeit with the same model…
stuff looks good, don't worry man about the detail thing, it looks like you always try to make everything equally polished, but thats not necessarily needed at all, many artists leave most of the image raw with broad strokes and then polish up the focal point with the final detail. You dont need to make everything equally…
I didn't meant that that was your own statistics but like I said this would mean than less than 1 % of the 3D artists are using Blender that's why I think it's not representative and in game art there is mostly indies and hobbyist not like archiviz and product designers that work in companies with 3ds max. About the…
Hello guys, First of all Happy new year to every one. @Stavaas Yes indeed, I did removed all the stains of the first scene, and I removed some more in the second scene. I will try to improve some other stuff like you said on this scene, cause there is a lack of detail. @Dweenietodd Thanks for the kind word and the follow…