I'm having a problem just painting a flat white terrain texture. I've gone into the terrain menu and assigned a texture to the layer. A flat white one. Whenever I try to paint on the terrain, I just keep getting the checkerboard pattern. Any ideas?
get a community college painting 101 course where they will ((hopefully)) teach you how to draw objects in the right perspective and apply paint in accordance to light and shadow theory once you get through your first super-sucky and cringeworthy attempts and take time to think what exactly you're doing wrong, things will…
Just posting this reply I made to another thread where you'd commented, You can have actually have this kind of work (pure sculpting/posing) in the miniatures for war games/board games, scale miniatures, and designer toy industry. While some artists simply power through the count spamming the detail, decimating and then…
I am painting the alpha channel of the vertex, but I don't want to see the transparency in the viewport. I want just to paint a black/white mask. Can I do this?
How does one go about painting vertex opacity in Max? I have fiddled with Vertex-paint modifier and cant seem to get it right. Tried setting the opacity slot in the material editor to vertex color but still no luck. Is it perhaps the view port shader? Thanks in advance :)
Hello, this is probably going to sound stupid but is there a way to center the pivot point in Marmoset Toolbag 2 on my mesh? I use Maya to create my assets and made sure that the pivot point was centered and frozen so that all cords would be center but still when I export the mesh as an FBX or OBJ file it's center, this of…
@ysalex, I've never had a 3d printing client before. Just doing a little due diligence so I have some foundation to negotiate. Does the printer mean deep pockets? Or is it an entry level printer so there's no point treating the person as if he were part of a corp. or big studio. Anyway, already had a phone chat and have…
[UDK]I am trying to make a endless runner game where the level is generated as the game progresses, having a part of the game get on front of another part, and so on so forth. However this leads to my next question: I want to make a monster spawn point system which is when the new bit of land is posted into the front of…
Hi! Im starting out an illustration - basically its a hunter gatherer picking berries or fruit from a large bush. Ive never really painted a bush in this context before (as in part of a main focus) and im not sure the best way to go about it. I want the main focus on the dudes hands and around the fruit hes picking - so…
I have tried several types of giving feedback. Regular feedback, shit sandwich, points... Overall, the best method I have found is to do paint-overs: 1. They help you get into the right mood for critiquing. The right mood being that you want to get this art piece as good as possible. 2. They help identifying problems. Even…