Hey guys, I know it's a very dull question overall, but when it comes to game art, what mostly sells in the UE4 market place? What people look for? Full environment? Weapons? Sci fi things? Stylized? etc etc
Saw this work: https://www.artstation.com/artwork/XO1qy Then I decided to try to copy it for practice hand-painted style modelIt was fun to make this replica!check it on artstation: https://www.artstation.com/artwork/ELNz8n Zbrush Highpoly Diffuse 1024*1024 8300 tris fully shaded
You telling him how to become a character artist, is like me telling someone else how to become a lawyer. You have no experience in this field, but maybe i missed some info, possible you are working as a professional character artist since 2012. Your portfolio and linkedin tell otherwise. Sorry if i am wrong with my…
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
20mm is rarely used in film (unless you're Terrence Malick 😅) It's just generally considered not very cinematic: It just starts looking more like CCTV footage (or an amateur environment artist portfolio😬). More cinematic camera angles are usually the ones with longer lenses but of course it varies based on intent. If you…
Been a long time viewer of Polycount, lots of good people here. I thought I would post what im working on for crits UT2004 level, that takes place in an asteriod belt. At the moment, I am working on getting Rachel's Diner completed, then I start work on the next area - Pete's Garage/Tuneup, and finally Sexy Susan's Motel.…
Sorry guys for not makeing the date I had to tie up some loose ends Your objective: Make a base mesh What is a Base mesh? A Base mesh is a 3D model that covers the basic shape of something and because we are making chrarcaters we are going to make a human base mesh. It is every importent that you make this base mesh…
Truth? Truthiness? If you're one of the people hit, we've a lot of jobs up right now in our Paid Jobs section. Feel free to post your portfolio here and Polycount will do its best to help you land on your feet. http://boards.polycount.net/forumdisplay.php?f=45
I'm a fan of not posting WIPs on folio sites but on blogs or facebook only, things like that. if you must though, both those suggestions of yours are good ones. Just keep them apart from the finished stuff. Honestly though that many WIPs tells me you get what most of us get - the inability to finish something until the…