I have a file in Max2018 which I am trying to import into unity . Normally I would rotate the pivot by 90 degrees on the x-axis, set the asix conversion in the fbx export to Z-up, and that would have the object come with 0,0,0 rotation atributes in unity. But it looks like max 2018's exporter is conflicting with unity and…
It´s what I did. I don´t know, Ive im- and exported all kinds of meshes and from Max 9 to 2010 and Zbrush and NEVER had this problem. I don´t use 2013. The mesh is for a friend who uses 2013 and he gets that problem with a smooth.
I am having more trouble than I should be with copying key frames in Maya. I am trying to animate an idle on one of my characters, and I am trying to copy keys to create moving holds. But I can't seem to copy and past correctly. I'll copy a frame and then I'll paste it at a different point in the timeline, and it will make…
Hi, my 2012 max has serious issue with map updating. When I'm using shader like Xoliul or 3pointlight it sees some maps as a previous versions. It doesn't update them in viewport and when I go to a window where i choose the map and click on the map i want it shows previous version. here the gloss map is really bright but…
A very interesting survey that tries to feel the pulse of the users be it enthusiasts students or professionals. how applications rank? which one is improving? which one is in trouble? and so many cool bits of info. this is their 2009 survey…
TeriyakiStyle- Contest starts October 12th, 2014 at 11:59 PM Pacific Time (PT) The deadline for entries is December 19th, 2014 at 11:59 PM Pacific Time (PT) Winners will be announced and posted on Polycount on January 30th, 2015 at 12:01 AM Pacific Time (PT) xD
Every time I boot up Maya 2018 LT and try to open a scene I get a pop up about a fatal error which crashes maya. i then try to open my scene by clicking on it directly but I get a pop up telling me that I'm missing something called python27.dll. I don't know what that is, where it usually goes or how to fix it. Maya was…
I'm relatively new to 3D max (I'm more of a Maya user) and having a hard time understanding why my hard surface UV's aren't relaxing with proper texel density. No matter how I try to unwrap my objects (I usually pelt map), I get the following stretched results when i relax the UV's. In theory, this shape would unfold into…
Hello again! I've got a question that's been bothering me for a while now. I'm using 3DSM 2012, x64, and I've noticed that I can't get the Unwrap UVW editor window to stay on my second monitor. If I close the stack on an object and reapply the Unwrap UVW modifier to it again, then open the window, it will open in what…
Hey all, just dropping in to let you all know the new Voting Thread is up for the new Challenge: January & February 2019! https://polycount.com/discussion/207093/monthly-environment-art-challenge-concept-thread-january-and-february-2019/p1?new=1 Swing on by and vote or post concepts for next month! kade