Yes-ish. The stainless steel trim looks like stainless, but the paint is too flat. The paint looks like its been aged quite a bit, but the stainless is almost chrome, which would indicate its brand new. The two need to match each other in terms of weathering. Unless its thick mud, I wouldn't bother adding anything to the…
Thanks. I was thinking that about the LODs as well. The major difference between the LOD_0 and 1 is that balls on the end are round in the LOD_0. I figured, if there is a problem with the total polygons, I'd use LOD_1 instead. That's also a major reason I don't have jingle bells instead of balls. They take more polygons to…
1. First of all we nedd a low poly of our bullet. 2. Convert our bullet into an Insert Mesh. 3. Now we create the bullet belt using Curve. 4. We need to split all the bullets into different subtools. 5. Choose ONLY ONE bullet. Detail it. Define hard surface edges if you want and polypaint it. 6. Unwrap that bullet UVs in…
Bibendum - These things may seem random to you, but given a) the location b) the locations use and c) the plotline of the game, it makes more sense. The chair being missing is actually my fault as I forgot to add it to the scene (it was fallen over), but the rest, well, this is set 100+ years in the future when everything…
I'm turning the cheek even if he did steal my line... ____________________ <- This is the line where the drama stops. If it spills over this line I say good day to this thread, tut tut GOOD DAY! heh. Now lets try and keep the train on track where ninjas delicately put it. This means no more recapping and quoting the…
There is one thing i know, the last few thousand years have been the calmest seen in record. By record i mean the ice sheets. This will not last forever, and we dont even know what caused it in the past, some of the times we understand, but not all of them. As the planet gets hotter the ocean heats up slowly, like a lake…
(And a quick render test, didn't really like the way it went but it shows off the rigging very well so whatever!) Hey everyone! I'd like to present you my model, Kheera Reach. She's a Jedi from the Star Wars universe (own creation), and a Cathar as species. To keep the story short, this is my first real big project with…
I am just a member of the lay public, a Star Citizen fanboy and supporter (as in donating money to fund development). I have absolutely no official affiliation with any game company. However I am looking to garner attention for a ship concept which I am lobbying hard for on the Star Citizen forums. I have good writing…
Hey Guys, I thought I would post all these images here to have a thread dedicated to the process of this miniature I worked on recently. Shes for an indy table top game being developed called Kingdom Death - the good news is the 100 limited edition prints of her sold out in a couple of days! So I hope we can continue this…
also about performance, unless you are on a potato you ought to be able to keep 60fps in a scene like this. For reference I have a 1060 card and have scenes with more foliage than this and can stay around 60fps. Not necessary to achieve if you are going for portfolio but just a reference that you can keep in mind. how far…