Haha, yeah I think we both stuck to the concept pretty well, nice work. I managed to put it all in unreal, I need to work on the textures, I just did quick base colors and a normal map on the planks from zbrush. I wanna get the text and the Great Wave artwork on the back done today. Then maybe I can find a ready made tree…
Hey guys! This is my first lowpoly modeling tree using max and following the technique of Damian Lazarski I'm happy with the result & hope you like it :)
I made this to show my boss at the articial tree company how quickly we could make a 3d model. I made it in zbrush, uv'd in maya, textures from zbrush and marmoset. Rendered in marmoset. Comments and criticism welcome. Thanks,Peter
Hi there, New to the site and looking to get some feedback on my work. Anything will be greatly appreciated. This is the first tree model I've done on my own. I'm already reworking the bark texture and might add some more color variant to the leaves.
Hello! Here’s another update on my new project 🙂 I’m still working on graybox shapes, scale, and composition. At this stage, I’m introducing placeholder assets to strengthen the storytelling while keeping the scene clear, readable, and free from texture or material noise. One of the ways I generate ideas for this project…
Im making a bonsai tree for a class project. It'd be nice to get some feedback :) Also what would be a decent amount of polys for this? im aiming for below 1500 tris?
Hello, maybe you know where I could find some tree modeling tutorials. All I can find is usually very low quality tutorials that doesn't teach you any kind of information that would be useful at current day. Thank you in advance
heey i am making tree trunks to lay down on a holder close to my house that i am making. but the texture is not fully high quality. how can i fix this. http://postimg.org/image/pxkjus7dl http://postimg.org/image/ogbssv8s7 http://postimg.org/image/eh5seeaof