Dun DUN DUH SSAO strikes again. Turn off AO in the UT_Post process chain. (Default should be FX_HitEffects Package -> UT post process Console -> Look for AO -> Turn off SSAO or tweak it a lot. Default settings are ridiculous. Lightmass require a channel where everything has a unique 0 -1 uv space (ie no overlaps) Also you…
Hello! I am starting my first big project! I have done several smaller projects to get the prop workflow down. Now that I have a decent understanding, its time to make a project that I can chew on for awhile as I search for a job. I am making The Yawning Portal from dungeons & dragons. For those of you who don't know about…
So i need to deliver this model including textures and VRAY render really soon but what i'm seeing here has been bothering me for days, the client require seamless in almost any visible surface or half - visible surface so i don't have much freedom in unwrapping it. I've tried many iteration for the seam but this is the…
So global Antialiasing on/off tick box under Render Setup>Renderer to affect everything in the scene, but I was wondering, is there any way to have it on for some models and off for others? Maybe MAXScript under Object Properties>User Defined? --how would I write that though?
Project Title: Unreal Sci-Fi Game (Not yet named) Description: To start off, we’re going to create a Sci-Fi TDM and Conquest game. It’s small, it’s doable and it’s a start. After the first milestone, we can expand heavily from there while learning new things. First Test Includes: * Team Deathmatch Similar First Person…
Hey, I am curious as of what engine or renderer or even shaders, do you guys use to showoff your work? I usually end up using Marmoset.I sometimes use the xoliulshader in max, but its a rare case now.
I'm working in a game animation that is pre rendered in 3ds Max I need to render each piece of cloth and body apart from another. I am using biped and saving a lot of animations in a .bip file. But I need render some animations of death such then player cutting off arms or heads of the enemy. So, I don't know If exist some…
Hello, I'm running into a strange problem I can't seem to fix. Using a series of bitmaps running a randomizer utility I made, then running those through a tile sampler and then combining everything into a finale tile sampler. Here's a screenshot to better illustrate what's going on. The problem is with the finale tile…
Well after 2 years of poking and proding, I finally gave in to a family vacation to Orlando over the Christmas/New Years holidays. Crazy.. Yes. Broke.. Definately. Here's my plans: Disney World 7 days.. OMG Universal Orlando 4 days Kennedy Space Center (day of the shuttle landing) Busch Gardens Tampa 1 day Recovery from…
$100 OFF All tdu courses for Polycount users! Discount Code :: polycount2015 PhotoReal Lighting with Vadim Turchin (Subtle VFX) May 11 - July 6, 2015 http://td-u.com/photoreal-lighting/ Principles of Lighting with Michael Tanzillo and Jasmine Katatikarn (Blue Sky Studios) May 18 - June 22, 2015…