Hey,
I am curious as of what engine or renderer or even shaders, do you guys use to showoff your work? I usually end up using Marmoset.I sometimes use the xoliulshader in max, but its a rare case now.
Marmoset for props and smaller thing and UDK for environments or anything more complex. For highpoly I use different renders, Usually a easy Mental Ray mat render that show the curves and details..
Marmoset for props and smaller thing and UDK for environments or anything more complex. For highpoly I use different renders, Usually a easy Mental Ray mat render that show the curves and details..
Replies
For the highpoly mental ray works fine, I like to render multiple passes and just play with them in post.
Same as him.
Seriously tough, i use marmoset for props udk for scenes, and mental ray or scanline for highpoly models.