Hello, I'm running into a strange problem I can't seem to fix. Using a series of bitmaps running a randomizer utility I made, then running those through a tile sampler and then combining everything into a finale tile sampler. Here's a screenshot to better illustrate what's going on.
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The problem is with the finale tile sampler, it takes the other tiles but sometimes it 'cuts' them off, as if they're not seamless images (they are, I checked). Here's an example of what I mean:
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I can upload the .sbs if anyone needs a closer look. Thanks for any help on this, it's really stumping me
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