Some incredible art here boys! How many of you took tradition art classes? How many learned on your own?. Well I decided to take my rusty 9th grade art skills and give it a shot. Here goes. -Buddikaman-
Hey, please tell me what's wrong with my baked normal map. The problem is displayed on the 4th image, around a hard edge ring. Image of the mesh and (Substance Painter) baking settings: If it helps, here are the meshes (.obj format): https://mega.nz/#!DdxzhYyZ!yiK25uG7z_yqr8xJw_6Usw4QpIq8ilNyqqsk4gjFBbU Thanks.
Let it be known. 27th US, 28th International. [ame] http://www.youtube.com/watch?v=yRQJM8Y_kLI[/ame] [ame]http://www.youtube.com/watch?v=CN6LX8bZFHU[/ame] [ame] http://www.youtube.com/watch?v=rTZPuxc0VEo[/ame] [ame]http://www.youtube.com/watch?v=JajJCcUUVgk[/ame]
I'm having an issue where every time I create a 4th description the description is not saved when I exit Maya and reload it. I have created multiple files and restarted 3 times but the same issue keeps coming back. Any help would be greatly appreciated
Hi, Is there a way that I can summon back that little bottom left menu that appears whenever I crete a new mesh or modify sth via tools? I could swear I did see a call back option once. I'm sending an img of it in case u didn't click it, thx!
Whenever I import my items in dota workshop, the items are like 1/4th the size of original model. I keep the size equivalent to that of Valve reference files. I export as .fbx format with default settings. I'm pretty new with this stuff so any help would be appreciated.
I know this is kinda late notice but, hey I'm in Austin until the 4th! I'll be interviewing at BioWare on the 3rd. Anybody wanna meet up for a drink or 2? Austin seems to be a cool place but I haven't really had a chance to check it out; I'll definitely be doing so today and tomorrow after my interview.
The Mutant League Challenge, which I am sure a few of you are polishing away at as you read this, has had a deadline change. The new deadline is January 7th. Not a huge change, so keep polishing those polys. You don't have that much more time either way before the whistle blows.
Polycount and Epic Games are teaming up to bring you our first ever 2D concept art contest: the Unreal Tournament Master Challenge: Concept Art Head on over to the contest page for full contest details. Contest deadline: August 4th, 2014 23:59 PST (GMT -7)
Based on Patrick Süskind international bestseller 'Perfume: The story of a Murderer' is a story of a deadly obsession set in 18th-century France. Excellent film, where the cinematography and imagery have the lead roles. I greatly enjoyed watching Perfume last night and can recommend everybody to go watch it. Trailer:…