Thanks but I just need something that will run 3dmax and Zbrush fast enough if I'm working with a lot of polys. This seems like it should do the trick. It's got 8gb of memory, a decent processor, and a updated graphic card. Also why would 350 watt be a problem? Are you saying that no recent video card will run well on that…
I am new here, my first post, I've been an artist for a while now and I've been teaching myself 3d. I've been working with Blender but found what seems to be lots of opportunity using 3dsmax. So I thought I'd give it a try, I was looking for projects to work on and came across a Mixamo contest that I was thinking of…
I must have Google drive since I have a Google account, so i can try that out. Also, the plot thickens... I did luckily manage to isolate where the stray vertices is coming from. it is one of the tightening 'silver screw' things that attach scope to the rail: Steps i took to try and fix: 1. In Zbrush. checked it…
Looking for skilled 3d people who use 3dsMax v7.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, textured and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (3000-3500polys) to unique ones (5-7k polys). Bipeds will…
The problem starts in 3Dmax, I have rendered to texture the highpoly model to my lowpoly model, and I get these weird artifacts (Look at the metal, top right) I've been told that they are bugs of using mirror in the UV of the axe: I though my UV was correct at first place, so my questions are anyone knows what is wrong…
Well, you can always check the “What’s New” section for info. They added OpenVDB to the Boolean modifier, which helps retopo on difficult meshes. Worth a look, can be combined with Retopology for interactive results. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-9D307A37-146D-4D29-8926-F1E56D063DF2 Changsoo has…
Well, the sooner you'll post your actual attempts the faster you'll get practical advice on how to improve on them. By throwing them out and asking for advice without anything to show you're basically wasting one round of feedback that people could contribute. To me these look like clever use of non destructive effects…
I taught C4D for 4 years at a city college. It's a pretty good piece of software, but back then it was mostly geared toward motion graphics. Personally I found it alien, coming from 3DMax. At the time the C4D community was small and not that responsive. What are you making the game for? Are you doing it for fun, school,…
Thanks Eric. Unfortunately most tutorials don't explain falloff and edge detection settings. So it mostly miss and hit. I get more predictable results yet with 3dmax fallofs and ctrl_occlusion/ dirt shaders with its curve based adjustments. As of errors I have mostly two kind of errors. The preview window stops updating…
Seems like Zbrush and / or Modo might be the best option. Do these work together? When I stopped working in 3D (mainly lightwave's modeler), zbrush was just popping on the scene and making huge waves. It looked great but work is work. I work on a cintiq already so if its better with pen input then all the better. Can i…