The masters degree requires an undergrad degree and a relatively high GPA. GRE not required. Each of the disciplines has it's own entrance requirements. An artist has to show a portfolio and a sketchbook. Students still focus on one discipline, but its possible to take a more academic approach to the study as opposed to a…
Hi! After so long I got some free time to finish this project. Sometimes is not the best practice but I had to finish it. It's been also valuable to practice different workflows. Base by Quixel Megascans. Thanks for watching :) Software used: Zbrush. Marvelous, Maya, 3ds Max, Substance Painter, Marmoset Toolbag, Photoshop…
Hi! I wanted to share my recent work in zbrush. Hope you like it! Practice elephant from zootopia. Concept: Borja Montoro Practice head with correction by Matt Thorup. Based on concept by Javier Burgos. Render in keyshot Correction: Sculpt Exercice. Concept by Puba 24 Sculpting based on the Concepts by Alberto Camara For…
Hey guys, so i have been learning about 3d sculpting for quite a while and i've been struggling on how to sculpt human faces. I've watched some tutorials and now I try to do some practices in 2d first but then when i try to do it in 3d i'm still not sure how to do it. Do you guys practices until you are really good at 2d…
Hi, I've not much to show yet, I created this primarily as a sort of kick in the butt to help get me motivated and keep me disciplined. I would love any feedback any of you could offer. Here we go. The first is a WIP sci-fi buggy thing that was built off of an existing concept I found. The second is just some perspective…
Hi everybody, I have a problem regarding normal maps and shading in Houdini and in Unreal Engine when I bring my HDA. I will try to be as concise and to the point to explain the issue CONTEXT I am making a building generator tool for Unreal Engine, I have created a Houdini HDA and brought that into UE. I modeled some…
So now im REALLY jumping back into dracula :smiley: I had a nice retop done for the body but i fused the bicep to the rib cage.. so back to the sculpt I went and adjusted that, and pushed the face further.. but i have since done more practice and wanna push the face MORE AHHHHHH so Im just gonna finish this now I wanna…
Make your own base meshes. If you base mesh isn't up to par with others that you find online or come with zBrush - then you should practice making more until yours are as good. When it comes to practice, I think you should take your time and do everything yourself to the best of your abilities. When it comes to production,…
Long sustained bursts = $$$$ You need a dslr at least, and then you probably have to go with something newish to get over 3-5 fps. Even so, you know that photographers managed to photograph practically ever subject matter for decades without super fast prolonged bursts? It takes practice, but once you get the hang of it,…
Thanks for the crits. Just what I was looking for. I know I still have a lot to learn. I made some edits. I will make a low poly of the soldier and update sometime soon aswell. I need some practice at game res models. The soldier was aimed at high res animation. The other models are high poly sculpts appart from the alien…