Im using 3dsmax 11. I have a model that is not recieving correct lighting.its just black. I tried reseting xform and collapsing but it does not work. Im in smooth and highlights view. I threw a light in there and still no change. any ideas?
Pretty much what the title says. For some reason I've managed to turn my brush from red to light blue (I've included a screenie). So could anyone help me out by turning it back or switching it off please?
Trying to improve lighting on an old scene, there are a few things not that good in the scene maybe I should just use the scene as a learning experience and Delete it, I don't have the Orginal files any more so its kinda hard to fix them.
I've seen these amazing renders all over the internet showing an untextured model with just lighting and some ambient occlusion but I cannot find any tutorials that show how to make them. How exactly do I make a render look like this?
Good day. I am fairly new to identifying which props I should and should not spend time creating a high poly to bake down the normals to a low poly. I am planning on doing a few rusted car props similar to what you see in Metro and Last of Us games. I am wondering if the car props in Metro Last Light/The last of us use…
Hey Ashley, Great work and fantastic research! ... few things that stand out and would be worth fixing as they are letting the rest down. Not sure if its too late for your hand in, but i'd still keep tweaking for your reel after anyway. + The glasses (like other people have mentioned) are really pop out. Try bringing…
Hey guys! I have a problem and I'm not sure if it's my video card the problem or the marmoset. I have the latest drivers for my video card and I haven't had this problem before....it just happened yesterday for the first time... So short explanation.... when i increase the light shape on x or y i start to get a weird…