*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…
Hey all! I am a Creator of a project that has big ambitions in the realm of TV Animation, and we intend to pitch it to some big companies. There is only so much I can say about the project because it is being kept confidential for good reason. So with that being said, we are looking for artists who want to be a part of a…
Hello! I am looking for any kind of work related to animating characters for video games. Had experience working on some projects before during the period 2017-2018 and after long absense due to working in different job fields, i decided to return in the animation industry. Here is my portfolio i created for the year 2023.…
Hello, I'm an animator / Rigger / tech artist availble for freelance work. I have experience animating and rigging characters for games. I work primarily in Maya. My demo reel and resume can be viewed on my website: www.jasonart.net Please let me know if you need more information, thanks. -Jason shadowholm@aol.com
Hey I'm gonna be posting various animations that I am *ahem* attempting here and over time hopefully I'll get some helpful critiques. I don't expect anything right away, but I will try to put up about 2 animations a dsy for as long as possible. Injured Walk: http://youtu.be/2TD0ENhszsM
Hi, I've working on this for weeks, it's my first time doing riggs and skinning and of course the animation. I'm going to upload more animations, but I need feedback about everything hahaha. So this is my first Walking Cycle. Walking Cycle https://www.youtube.com/watch?v=g4DQALNMrvQ…
Hi all! I'm very new to Polycount and trying it out for the first time. If I make any mistake while posting, please let me know. :) A little about myself, I have some Animation background in college. However, I knew once I graduated that there was still a lot to learn. Professionally I am a Graphic Designer and even though…
Project name: Cross Fate Brief description: Project has been in the making since June of last year, a lot of programming, art, UI and models have been done in that time. It's a 3D Turn based Strategy RPG where the player controls a small army of robots in battle. Game would feature japanese-like character art, customizable…
I will post here too , because i think is more active forum:D I watched Blizzard, Making of Reaper of Souls. They did a technique like, animating displacement map for more facial expression or detail animation [ame=" https://www.youtube.com/watch?v=f7zY6MVyAFo"]Blizzcon 2013 - Diablo III Reaper of Souls Cinematic Intro…