Hi there! How are you? I hope that very good! I am recruiting artists from (levels or indoor or outdoor) for my game. https://youtu.be/4c6mAwRExq4 This project is for profit and each member will receive a portion, particularly for the artist of: levels or interior or exterior. mail: damian1994@hotmail.com.ar
Hi guys, Decided to celebrate The Legend of Zelda's 30th anniversary by doing a quick piece, which is the Master Sword. Here is my WIP. just a low poly but i'll be getting a high poly soon. I'm also using this as a way to learn Substance Painter. Critiques are welcome!
hey there, im looking for a modeller to create some broken buildings and skyscrapers for the eden RPG, royalties will be paid from profits of the game which are expected to be quite high, thanks to reddit's community and their advertising of the game, if you're interested, contact me at aburton.live@gmail.com with you…
Please can anyone explain this problem? I have searched the internet for an answer but haven't found one, only found out that another person has had this problem. The quandary is this. In Maya when I use the Polygon sculpting tool on my polygon geometry the Relax doesn't have any affect whatsoever on certain areas, certain…
Hi all, I've got an excellent company who is looking for Operations Director, this high profile role is working with some of the largest names in the games sector. A flagship role within the company Heading up a team of creative and ambitious individuals you will deliver the strategy, management and implementation of all…
Trying to figure out the textel density of the following. Texture is 2048, units are cm Using an already created model with textools I get 1458 pixels and 83 units. Im unsure what to take from this. Does it mean the combined square area of the pixels is 2952 without spacing? So should I be divinding 1458/83 to get the…
I'm looking for experienced modders from the Baltimore area, interested in being a part of a team creating indie games. I've been programming for 14 years, and for the past 12 I've been playing around with game development. As a game developer I'm reaching a plateau as I've become pretty saturated with experience in the…
We are looking for someone with strong conceptual talent and proven ability to take rough art to a final, high polished finished phase. Ideally, the canidate must have strong 2d art skills (conceptuals, coloring/shading, inking and animation) as well as the ability to do high quality 2d GUIs, HUDs and some knowledge of…
Hi everyone! I'm a developer for OctoShark Studios and I'd love to share/promote a hilariously good time! The studio works for free for the love of the game and community! As an environmental artist for the team, I am very proud of what our developers and testers have created for the public to enjoy. Our first game is...…
Hi, I've been learning 3D modelling as a hobbyist for a couple of years now and have been using Zbrush for about 12 months. I've just recently started trying to make a push to really improve my anatomy sculpting and knowledge. I'm hoping to use this thread to catalogue my work and gather some feedback about what areas I…