Hi everyone, So I'm curious, when you create props and other objects for 3D Environments, do you always use reference images while 3D modeling? I would think if it's an environment that doesn't really exist within our world, more like a fictional world, then we wouldn't be able to use reference images as much. Or am I…
So I usually dont draw that much of environments, so im trying to learn a few things and actually draw some environments now as I need to learn it : ) But I couldnt help myself but also draw some character concepts with it! So then we have Dr.Fisher here! who is on an adventure to find out about the mysterious doctor in…
Environment artist, available for paid freelance or contract work. - High/low poly environment/prop modelling - Texture art, including hand-painted - Capable of accomplishing a range of art styles Can work to both next gen and handheld specifications Please see my portfolio (linked below) for examples of my work. Thanks,…
Hi! I would try to get away modeling them and apply tiling textures. Surface variation can then be added through texture blending. Geometric detail through meshes layered on top. You will probably need to figure out how to blend meshes together, so it all looks like one solid piece in the end. You could use some mesh…
Hi, I am wondering how one decides what environment map to use during texturing. I understand ideally you want an environment map that roughly match your final scene, so your texture comes out the same in game. But what if I am still in early stage of development? Would it make sense to use a HDR image that have a decent…
Environment Artist: The Story Teller Hey guys, I wrote up a small article for my blog on the importance of story telling as an environment artist. It's been something I have been 'preaching' now for a while and I finally put all my thoughts down in writing. The last couple of weeks my inbox has gotten an influx of e-mails…
Hello, Im doing 3D already over a Year testing everything and now i finally know what i want to do i want to specialize in Environment Art i just dont know what to put in my Portfolio... Props ? Whole Environments or both i would love to know your opinion.. I would appreciate answers very much Greetings, Linus
THE MOLASSES FLOOD is seeking a Lead 3D Character Artist, a Lead 3D Environment Artist and mid-senior level 3D Environment Artists for our growing studio in the greater Boston area! These positions are on-site 2 days per week, and relocation assistance is available. Must have US work permit or citizenship. BIG things are…
Heya! The VALORANT team is growing and we are looking for more Environment Artists to join us on the maps team! All experience levels are encouraged to apply. You can find the full posting here: https://www.riotgames.com/en/work-with-us/job/2375048/3d-environment-artist-ii-valorant-los-angeles-usa
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month of August !!! First off, thank you all for your patience during this transition period! Since we're off to a bit of a late start this month, we've decided to do props only. Next month we will kick off a new Challenge rotation of 1 prop…