I'm not sure I'm having the same issue as Gibbage, but I am also having issues with DDO with CC 2015: it crashes every few operations and generally has wrong behavior when it doesn't crash. Strangely, NDO seems perfectly happy to work with CC 2015. Unfortunately I can't try regressing to an earlier version of Photoshop…
So this guide on the Autodesk site is about generating clouds through a noise and volume shader. I assume since the file is from 2020 max that the Arnold engine is also updated. I'm currently using 2019 attempting to create the same results and getting nowhere. I see that the texture is being applied, but the actual shape…
Hello , My name is Arlen Chan . I'm a Viscomdesign student who interest in 2d stuff , concept and illustration. I Started my first digital painting in 2011 since i went to the high school. This is my work in 2015. I try to get better and better in every images but sometimes i missed . Any Suggestion for better improvement?…
Hi there, thought I'd post this here too - more of a rigging and animation related post - for quite a while I've wanted to put together some sort of scripting and rigging reel - finally found time. Reel consists mostly of character related scripts + rigs and a little bit of vehicles too (I'm also working on a sculpting and…
Hi everyone! I made my PolyPaint importer available for free for Maya. Max version is a possibility if someone can help me out with the Max API. Cheers, Janos [vv]105956499[/vv] download link: http://db.tt/GqY19OcB The link contains 2 version at the moment: 2015 (Mac 64-bit) 2015 (Windows 64-bit) 2014 (Windows 64-bit) If…
First of all awesome, its a Supra! Now for automotive work you model the car mid poly, I have never seen automotive work going through high and low poly. Due to the nature of car's curvature shifts and mostly flat areas. Usually you bake the mid poly car onto itself to get the required maps. Having said that vehicles that…
zxcman: I think what Dis is saying is that you should make your 2010 page, your index page. Then remove your "Home" page all together. The reason this is such good advice is because you really want as few clicks as possible on your website while still maintaining a level of organization. Therefore, I recommend you take it…
Hey Everyone, To mark this new animation forum, I'm re-posting my post from another thread. I hope that's ok. :) Animation can take a long time so rehashing an old thread is all I have for now. This is my show reel displaying my work through 2014. Some of the projects include Orcs Must Die! and Age of Empires Online. The…
The important part of all this is inset by smooth group. To be honest I'd worry less about building stacks and stick to that. Swordslayer .. can I ask what you're doing to manage inset overlaps? I've been looking at various algorithms but I've not seen anything that isn't inherently slow or immediately suited to working in…
Friendly bump for a friendly update to my plugin... I updated the original post with the latest information and imagery. Enjoy =) I finally got around to implementing this. It works great now! Everything updates in real time without requiring the entire window to redraw. There's still a bit of annoyance, though. The…