Hey guys, My name is Kjell Bunjes and I'm the Team Leader & Art Director of the upcoming Action Adventure Mindworld (click to get to our game's page). We are in development since January, have worked many things out and are now looking for additional talent in our 3D apartment to increase the speed of production. The team…
(Sorry for double posting in general & UDK) I've been promising a new Cascade tutorial for imbueFX and we've finally arrived! I'm starting a new series on practical application, which means focusing on a specific style of effect for a game. And while there are new topics covered, we're really focusing on the art of making…
You gotta be careful with the Unreal Vert paint--older UDK installs will wipe that data on reimport of a mesh. Newer installs of UDk have some checks(like the aforementioned option box), but if you add/remove verts to the model it can still screw up the vert ordering iirc... I remember reading somewhere about a vert…
Hi all, I've been working my first full environment in UDK based (somewhat loosely) on the abandoned City Hall subway station on and off for a few weeks now and I think it's about time I showed you all and asked for some crits! It's not 100% finished, there are a few assets I have yet to finish and drop in, and there are…
Pretty much what the title says. My landscape has these black spots that I'd like to get rid of. I found these two 'fixes' from a Google search, but everything goes right over my head. http://forums.epicgames.com/threads/931908-Landscape-material-black-spots http://www.polycount.com/forum/showthread.php?t=100011 The term…
Sorry to double post from general, but I figured it'd be good to post this here as well! I wanted to share that we're now offering live online web classes! Our 1st class will cover from start to finish on how to create a photorealistic torch flame inside of UDK. Watch the announcement video and final FX below. [ame="…
Hey gang! I'm currently trying to learn how to use the Landscape tool in UDK, and I made a material for snow and rock. I managed to somewhat get the result I want for my rocks, as it applies snow only on the top of the rocks, but when I try the same material for my landscape I noticed that my setup won't work, as the…
Hi everyone, I have recently finished a personal environment scene created using 3ds Max, Photoshop, UDK (First time) and xNormal. I wanted to post it up on Polycount to have the chance for more people to see it and to give me any advice that I can use for my future environment pieces. I had a rough concept in my head of a…
So yeah, after having way to much time of doing game art since I've been busy with my arch viz internship, I've finally decided to step on and start out doing an environment from some Darksiders concept art I found online. Anyways, this is my first time doing anything in this scale, and quality(atleast what I hope to…
I totally love the art direction that Last of Us have so I needed to start making similar stuff. I´m going to make a simple scene with a few props and a vehicle on top of the asphalt surface. So far it took about a month or so to achive these results. I have time only on weekends so that´s why it´s taking so long :) I…