Happy new year to everyone!!! this is my first post of the year, ive been workings on this project for a few days now after work....but yeah let me know what yall think. :) Model: Ref:
-Accepted Items- I hope to make many more to come! Currently working on a Pudge set, almost done but having a few problems Having trouble rigging the apron If someone can give me a few pointers that'd be great! I use 3DSmax, zbrush and photoshop.
hi i am quite new to substance, and i have not learnt anything about creating materials yet, i was wondering if: is glass even possible? as i've not found any videos or materials on substance share i would use marmoset but its a little expensive at the moment
"You know everyone will deny the fact that they look at their poo, but everyone does. You know the ancient Greeks, back two thousand years ago when Christ was alive, they used their poo or look at poo to forecast the future. Mind you, if they'd seen some of the poo that I've seen at some of the festivals the future looks…
Hey guys been awhile, I decided to work on the Alcazar Palace in Seville, Spain. This thread will showcase my progress and I hope you guys might like or critique what you think might be a better fit to make it game ready. [Reference] [Latest Environment Render]
I didn't really have a direction on my first attempt, but then I decided on this African tribe feel. I started all over and as of now I just have the base mesh and uv layed out.
I've tried searching for this but I must be using the wrong terms, I have this normal map. Why is one the typical "purple" color and the other is orange? How can I change this? Does it matter? Thanks!
Hey Everyone! I just put up a new set of kitbash libraries. Check em out here: https://gumroad.com/mvhaitsma As before, I put up a sample pack of the new stuff to download.