Hey guys been awhile,
I decided to work on the Alcazar Palace in Seville, Spain. This thread will showcase my progress and I hope you guys might like or critique what you think might be a better fit to make it game ready.
[Reference]
[Latest Environment Render]
Replies
So naturally I had the low res done quite quickly up until I found out that there was many more pieces I couldn't necessarily see in the reference and so I dug deeper, and slowly "sighed". Well I was determined to get it done anyways.
I thought of starting with the first floor; blocking everything needed and then completing a mid-res to get it ready for Zbrush.
(Rendered in Maya-Mental Ray)
Second Week I had to move quickly as I was falling behind with the first floor not being entirely finished and still didn't match the reference completely.
The third week I UV'd and started importing everything into Unreal and it was definitely not where I wanted it to be. So I decided to go back and focus on something a little smaller in the reference and then start expanding further out.
Today I'm working with Projection Master inside of Zbrush.
You certainly can. Did you wanna see the environment wireframe as well?
looking forward to this
Sure thing!
This is one of the pillars with base textures.
[SKETCHFAB]fd0ccfa6262f4f83ace40be535e13b6a[/SKETCHFAB]
Keep up the good work. o/
(Assembled and lit in Unreal4)