hi folks does anybody of you know some trick or plugin to give max some kind of a real symmetric work ability? point is: I want to easily edit a symmetric model with unsymmetric UV´s without loosing the UV´s through the symmetry modifier thx!!
Still not good enough - you´re losing a lot of the details from your texture just because of the settings you use for viewing. If you´re using 3ds max, try this: hit M to open material editor. Find "self-illumination" setting in the blinn basic parameters. There´s a color tick-box - check it. After that you will have there…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
Thanks by dropping a word Korgoth. Yeah some brushwork is too ew :S hahahhahaha... super noisy and disturbingly strong. I'm trying hard to avoid such horrible marks :S and thank you by sharing your thoughts! :D
If you had any hints or tips, I'd be all kinds of grateful. Not had too many performance problems yet, but basically all we've targetted have been S6's or S7's, nothing further downstream.
Apply via the SAIC Job portal at: http://jobs.saic.com/job/Huntsville-3D-Character-Animator-Job-AL-35801/15560600/?utm_source=j2wmap&refurl=http%3A%2F%2Fjobs.saic.com%2Fcontent%2Flocation%2F#tracked The Army Game Studio is seeking talented 3D Character Animators with experience in both key-framed and motion capture…
So I am going to make a skin based around 70's and 80's sci fi (obviously). The idea that I have thought of consists of what the future of architecture was envisioned to be. Any constructive criticism is welcome. The image below is my inspiration for this project;
Damn that's pretty fast. 2 year and still chugging? That's awesome:) SAMSUNG 840 PROSPEED TEST via BLACK MAGIC DISK SPEED BENCHMARK *WRITE: 495.8 MB/s *READ: 518.5 MB/s
[ QUOTE ] 3. You complain about EF2's player numbers but realistically, how many players do obscure mods get? [/ QUOTE ] EF:TC's team already count more people than the number of EF2's player.