I wrote my bachleor thesis of arts on overgrown and destoryed environements :D And I can say, this sure loooks solid! I read alot about how an environment transforms when man abandons it, one thing I remember was the fact that dirt, arth and stuff, then spores and later grass always finds its way into 90 degrees areas, so…
Hey man, you got some really nice stuff, I think you just need to work on more proportions and anatomy, for example I feel like the skulls https://www.artstation.com/artwork/vxDAa the mouth is abit to flat gives it a boxy feel, but its still a good attempt !! as a beginner I feel like you should work with reference as it…
Thanks guys Some things to say, ut3 runs like silk i can't believe my eyes I even maxed it all. D= D= D= D= also congrats to ror on that one. Too bad no one plays it and hardly anyone plays custom stuff :/ I also love how NOTHING NOT A SECOND of delay when I press the screenshot key now!!! Paint Shop Pro 5 still hurls…
evening folks Conrad: thanks very much, the troll facepainty thing is kind of old now, I should really take him down off the site but i have a soft spot for the ugly bastard :D ....I have something planned with another PC user that I'm doing this for....all will be revealed in the near future, I just wanted to cheat and…
:( new day new problem :D . Well i will explain this fast. 1. i tried to fix open seam edges where i created uv seams by using 3d vray displacment method and check keep continuity. Unfortunately nothing worked. In the end my displacment map did this. (u almost wont notice this open seam but it is there, and there is…
I like World War One airplanes, so I decided to create one. Modeling - Autodesk Maya, unwrapping - unfold 3D, texturing - Mari, rendering - Vray. It's very high detailed and textures are 16K at the airplane's body and wings. 8K on cockpit and 4K on machine-guns and engine. Airplane on the image - Pfalz D III with Mercedes…
Hi, My goal on joining this contest is to explore stylized character sculpting techniques and to improve my hand-painting texturing skill. I'm choosing Default Jinx to keep it fun and simple :D Jinx original body type is long and slender. But I want to put my twist here to make her scary but also cute, and accentuate the…
Little update! Managed to get the Dryad from highpoly down to a more game ready asset (excluding the horns, thinking of redesigning them somewhat to be more akin to tree branches) also removed the gold necklace, going 3.5 D&D Druid here and not allowing any metal on my druidish like character. Tattoo designs for the face,…