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uv seam edge and parts of displacment map problem

:(

new day new problem :D.

Well i will explain this fast.

1. i tried to fix open seam edges where i created uv seams by using 3d vray displacment method and check keep continuity. Unfortunately nothing worked. In the end my displacment map did this. (u almost wont notice this open seam but it is there, and there is another at the neck)

2.The result of trying fixing the seam edge problem. I got parts of the displacment map who arent displacing. Worked before! but i dont know what i changed D: and cant find anything with the same problem. :O


I would like to stay with 2d vraydisplace map but if its no other way to get this tiny seams closed i could use 3d...but atm it doesnt work with any way i try.

zhjnn7hr.png

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