Hi, Everyone , I have been working on and off on this for quiet sometime. And I think I am near finish, so I though I should get some more feedback. Here are some marmoset renders. Please do give and and all critique. Thank you!
PLAY THE DEMO HERE:http://www.evilaliens.co/orbitor/ Hi everyone. I am really excited about ORBITOR being on Kickstarter. I have been working on it with Evil aliens (a small indi games company in Canberra Australia) http://www.kickstarter.com/projects/evilaliens/orbitor Please check it out :D
You should work out whether or not an object needs to be bigger beforehand. If you do that and still need to make something bigger, you just deal with density change. Your density will give you some wiggle room on scaling the object up or down. If you're having to scale the object so much that the density change is…
no idea I'm afraid - i've not touched photoshop since '21 and the last time someone asked me to write a script for it they never found the body I've not used the in-photoshop substance nodes but assuming there's support.. You 'should' be able to sample n points along a spline/curve to generate a gradient (just lerp from…
Hello, I've recently been having a few technical issues with Maya... http://boards.polycount.net/showthread.php?t=57896 I'm considering buying a new computer setup, therefore... Is there anyone out there who can recommend me a consumer graphics card that works well with Maya 2008? Any help would be appreciated!:)