Hey all, Old dog here trying to learn new tricks! I am mucking around with ZBrush and 3ds Max to make some normal maps. I have only just started so they are quite poor, but what I am finding is that 3ds Max renders don't really show off the texture like I see amazingly done on here. This is the best I can make it look in…
Hey guys, I was wondering whether there was a way to turn off Undo History as I'm not really finding it useful and I don't need that many undo's anyway. Is there such an option? I find constantly clicking the "delete history" button somewhat distracting and it keeps reminding me of Maya.
Hey Polycounters! I ll be putting some W.I.P of the current character im working on, I want to push myself as much as possible so don't hesitate to give me some feedback. I based the head sculpting off Scarlett Johansson, wonderful refs to watch : ) heres the concept I did some time ago: 3d start:
Hi, I've searched high and low for answers online but haven't been able to find anything on this, though I do think it might have to do with the awkwardness of trying to word/articulate the problem, hence the photo: I am an utter newbie at zbrush and have been working on one of my first sculpts for a while now. I suspect…
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Ahh didn't see all the comments on this, thanks everyone for the feedback and for pointing out the big flaws in this, it was an experiment and I feel a lot more confident now in hard surface modelling, whereas when I started I knew nothing about it. I definitely need to work on my basic anatomy and proportions for next…