Yup I'm a 3DMax guy for the most part. But yes i just realized that i had raytrace on instead of shadow maps. None the less thanks for the link it answered a few questions for me and should help me out on getting some more lighting done in there. Although i think i'm going to take a step back from that and get back to…
Currently I'm working on a low poly model in 3dmax and exported it into Unfold 3d, the problem is however that when I try to cut the model it says (Invalid mesh) one of the edges divides more than two polygons x,y,z:-70.730600 -14.761000 4.786100 The model still gets put into unfold 3d but I'm unable to edit it, in…
Hey there fellas, I'm hoping I can get some help. I have a model with both a diffuse texture and a vertex paint modifier in 3ds max. It looks good in the viewport but when I render it the color takes kinda takes over the texture and it looks really washed out. I have a blend material set up, with the difuse as the first…
@HAWK12HT Well, Vitaly doesn’t use C4D ... He uses XSI for Polygonal modeling, and Moi3D for Nurbs. To add my own experience : -I use 3DSMAX In production for Polygonal modeling and in game models, UVS and non destructive workflow ! With KeyHydra and TyFlow. -Sometime I use Moi3D too if complex Organic HardSurface are…
This drives me bat shit nuts all the time. Happens at work (Vista) and home (XP)... Photoshop CS3 seem to be able to save over files that are "active some place else". I mostly run into it when I try and delete a folder and some app somewhere has it locked down. Normally its 3dsmax holding onto textures. It's really wonky…
I'm trying to learn some different pipelines and I find Blender intriguing. But I already have an established workflow, from years of max and maya, and I'd rather not re-learn too many shortcuts. I want to make Blender more familiar to me, but it's quite time consuming to implement pie menus and all these standard things…
Garage Kit and Game Character Design Course: Metal Girls More detail on👉https://www.wingfox.com/c/8455_2670_7167 This case brings you the "Alloy Female Warrior"——A design tutorial to next-gen beauty character and garage kit prototype. -Character concept original painting design -Character model carving and topology -Map…
Its a bitch to find (All City Coffee).. Heya, tagHeuer works at Amaze. Last time NCDV was on, he had been at Monolith. Lastly, 3DMax is having that 8.0 intro this thursday from like 4-6. You need to presign on their site. Nothing else, you could shoot the shit with some developers at it (unless your one of them their fancy…
Last post of this year for me. I have learned a lot and gather a lot of inspiration from the pages of this forum. Keep up the good work. Have a nice day, enjoy your family and relatives. Peace. I almost forgot, i've made this boots for the rider of the bike. Not super detailed or anything like that (i model these in 3dmax,…
Thanks a lot for the help. My main software is 3DMax and I'm doing only hard surface stuff at the moment. Most times when I looking for better performance is, when I dealing with high poly models in Max or baking the normals/AOs with Xnormal. I think I will go with some additional RAM and an SSD first (and also clean up my…