Would you say these animations are ready enough to turn on smooth tangents and begin polish, or do they still need some more work? https://www.youtube.com/watch?v=nnJs5ej4LKM Also is it common practice to use stepped tangents and blockout on walk cycles or do you normally just go in with default smooth tangents?
in 3dsmax .... Hello I have a small problem with a rigged model , when I select the vertices inthe edit poly under the skin modifier it steps the whole model of a few cms down while when I get out of the object edition it reverts back into position , how can I fix this step ?
I recall one site in the past being posted here showing sexual moments in video games, i stumbled upon this one which has some pretty funny ones http://www.i-mockery.com/minimocks/sexual-games/
Thanks @iam717! Previous gen makes me sound really old :# Some more progress. I keep going over the shoulder that's why that part is missing at the moment. Gonna break up those muscles later on but for now I think it's a good starting point
Hey guys,I was wondering if there's a particular reason why Toolbag is missing this simple feature that exists in most 3D packages? Here's an image of what I mean(In 3dsmax):
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
@sacboi I honestly don't even really know the first thing about baking anything in Blender. For the most part I am just self taught from trial and error and some basic guides to solve specific problems. I have heard of high poly to low poly baking where I assume you model a high poly version and bake the shading and such…
I'm doing a pseudo(because it have a certain deepness) 2.5D sidescroller, with a fixed camera So do it exist a way to move the character depending on the camera position instead of the player position? Like you push W to move forward no matter what position you are. Because if the guy face the right side if I push the W…