Hey guys. Im just finding out about how to crete a 2nd set of uvs where there is no overlap for use for lightmapping a static mesh. My question is what rules apply to laying that 2nd set out? I posted below the normal set of uvs where I use overlap, 2nd uv set where I isolated all the uv shells but havent yet got them in 0…
hi guys, i've been wondering, did your fulltime job cloud your life goals? when i did freelance back in 2014, my goals were very clear, i wanted to be a great artist and i did my best to keep improving. but once i got a fulltime job working even on huge movies and being happy generally for few days because new projects…
At first - sorry for my english. I have an object, and unwraped UVs for it (for diffuse texture) on 1st map channel. I choose again 'Unwrap UVW' and change map channel on 2nd, then click 'Edit UVW' and I'm changing UVs for e.g. lightmap (or I'm doing it automatically by some program) - and ethg is allright. And now, when I…
Hi! Thank you so much for your help. I found out in the end that the problems were mainly caused by my GPU not being powerful enough... so when I changed to my other PC, it actually worked which is why your result is different from mine. However, I did follow your tips and got a much improved bake anyway so not all is lost…
@Alex_J I agree. But they did not specifically mention what their viewers preferences are. Just told us they want something luxurious and high end feel. So we made according to our liking. But this client is driving me crazy. Already did 4 revisions ...I will update the final image soon.
I forgot how I did it and help pages doesn't help really . Both Chat and Gemini know nothing . The whole random system looks like a bug maybe. But I am sure I did it before. it was in brush>modifiers as far as I remember .Yet "Variation" and "variation select" slider in 3 position do nothing. Still same mesh inserted. Hope…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
Alright, not sure if this has ever been posted before, but why not. When did you know that you wanted to work in games? Did it just happen? Transition from another field? God told you to? :)
Hi everyone! I'm a freelance 2D Spine animator, open to all types of projects. I specialize in character animation but I'm also comfortable with VFX, UI animations, and general game animation work. Some of the recent games I worked on: Wardrum : https://store.steampowered.com/app/2680670/Wardrum/ Scramble Star Crossing…
I did n't really get much this year, being old and what have you, but treated myself to a scale model of the titanic. Have to glue and assemble it. Should keep me busy till next year:) what did you get?