Yes it is. Look at how many projects there are (some quite good and with a healthy following) that never see the light of day. Yes there are other factors in play there, but in my personal experience with Cry on an indie team...it just not good. You don't get source code with the Cry sub right? Basically the free SDK wih a…
Hey everybody, DarkDustStudio is searching for new talented developers to enforce our team. We already have skilled devs in the most positions, but we need more great people to speed up our development. Currently we are working on the Single Player modification Codename: Dead Bird for Crysis. The mod plays in the Iraq war…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
Pretty much the concept of 'sub materials' and/or how they're treated in Cryengine (and max). Scenario: I made an asset, slapped on two materials (Maya) and export to cry. Everything looks good. I then choose to add another mat (or delete). and everything gets reassigned and explodes. Also, any settings I made in cry gets…
shotgun: I think you're right, I'll definatly fix that. Thanks, dude Sectaurs: don't start crying, cause if you do then I'm gonna cry.....and...........*sniff* Cholden: You rock! and you know it! I was inspired by Almighty_gir's dragon so I tried a little lizard thingy myself. Took about 4 hours up to this point. "What…
"Hi everyone,I am a beginner environment artist and this is my first major project in Unity 6 . I'm trying to create a large-scale open world with a mysterious atmosphere using heavy fog and dense forests. Right now, I've just started with the forest area and some basic structures. My next goal is to add a Military Camp…
Here's what I came up with regarding my understanding of "good character models". Some of it can be explained away by the fact that animation makes a character as well, but the model needs to be able to support that animation in the first place, so... Doom 2016: has life and power <3 It's not just about the ability to tear…
My favorite game menu is without a doubt the 3D menu to the Half-Life 1 mod Cry of Fear. Unfortunately I can't find any videos but it sets up an incredible mood when combined with the menu theme. [ame=" https://www.youtube.com/watch?v=H3SJXHotE1Y"]Cry Of Fear OST - Menu Theme - YouTube[/ame] Awesome game by the way,…
hey guys a bit of an update had to make a few props to flesh out the scene im going to start keeping just the once scene for testing in cry as it seems lighting has quite a big affect on the colours Crate Texture Map There quite different so any help in how to match cry to the texture would be awesome though i have the…