Hey everybody,
DarkDustStudio is searching for new talented developers to enforce our team. We already have skilled devs in the most positions, but we need more great people to speed up our development.
Currently we are working on the Single Player modification Codename: Dead Bird for Crysis. The mod plays in the Iraq war and the player has to fight against terrorist as a part of a Task Force squad.
Following Positions are currently open:Character Modeler Need to create High Poly Mesh for normalmap baking as well as the gamemeshes
Prop/Building Modeler - You have to create the Buildings and/or Props needed for the maps
Concept Artist - You will paint concepts for buildings, characters, environments etc.
Texture Artist You will create textures for weapons, props, buildings, terrain textures, decals...
Cinematic Artist You will create our ingame Cinematics using Sandbox2s TrackView
Animator You animate characters, weapons, etc with 3ds Max, no rigging required
Voice Actor Solid english required
You can find our previous shown work on our
ModDB page. But here are some screens and renders to show you the quality work we already did:
All applicants need to show some of their previous work, emails without previous work wont be answered.
All positions are non-paid. To apply send an email to
horst@codename-deadbird.com or contact me via PM.
Greetings
- The DarkDustStudioContact:horst@codename-deadbird.comRelated Links:ModDB Page[WIP] - Codename: Dead Bird Mod