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Codename: Dead Bird - Cryis Mod - recruiting

Hey everybody,
DarkDustStudio is searching for new talented developers to enforce our team. We already have skilled devs in the most positions, but we need more great people to speed up our development.

Currently we are working on the Single Player modification Codename: Dead Bird for Crysis. The mod plays in the Iraq war and the player has to fight against terrorist as a part of a Task Force squad.

Following Positions are currently open:
Character Modeler – Need to create High Poly Mesh for normalmap baking as well as the gamemeshes
Prop/Building Modeler - You have to create the Buildings and/or Props needed for the maps
Concept Artist - You will paint concepts for buildings, characters, environments etc.
Texture Artist – You will create textures for weapons, props, buildings, terrain textures, decals...
Cinematic Artist – You will create our ingame Cinematics using Sandbox2’s TrackView
Animator – You animate characters, weapons, etc with 3ds Max, no rigging required
Voice Actor – Solid english required

You can find our previous shown work on our ModDB page. But here are some screens and renders to show you the quality work we already did:

Promo_jeep.jpg 21.jpg ins_presentation_gradient2.jpg M14.jpg marine2.jpg FP_Arms_withframe.jpg Eotech_prefinal.jpg

All applicants need to show some of their previous work, emails without previous work won’t be answered.

All positions are non-paid. To apply send an email to horst@codename-deadbird.com or contact me via PM.

Greetings
- The DarkDustStudio

Contact:
horst@codename-deadbird.com


Related Links:
ModDB Page
[WIP] - Codename: Dead Bird Mod
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