Helo guys I posted a thread in which i asked multiple questions regarding game charachter workflow. Someone said to me that I should post a new thread with the progress and ask questions mid way, so here I go. ^This is the character i am trying to build. I modeled basemesh in blender. So my problem is how should i go for…
Hi everyone! I joined to hum3d Space Rover Challenge competition. Here I'm gonna post my work progress. The objective is to make a space rover - a vehicle that can explore a ground of planets and survive in dangerous worlds. We can choose any related vehicle, from Sci-Fi off-road rovers with guns and huge wheels to existed…
@Eric Chadwick Thank you so much Eric! For the grip I use tattoo grip tape and just roll it around until I find a shape that feels comfortable. I think the thin brushes handles is making me grip very thightly and since I'm having a lot of issue with my thumb join I am trying to prevent it as much as possible. The bigger…
Next portfolio piece (I hope). Your thoughts? Here's the intial blocking: https://youtu.be/jZZPH8fUpuM And here's my current progress: https://youtu.be/U9h6EiWLUY8 Am I on good track? Are the acting choices okay? Some people said she was a little bit static and it's true but in my reference, I didn't move a lot? Is it a…
I'm currently taking Anthony Jones' character design bootcamp class and this is my progress so far. Hoping to get some crits from this community! This is also my first post in Polycount!
I decided to make a thread so I can track my progress as I make new things for my portfolio. For reference, here's the last thing I made: For my first project I'll be making "the Vajen-Bader smoke protector" I saw this at a museum a while ago and thought it would be cool to model. Here's some early WIPS, excuse me for the…
hey Im new here i just start new challenge i will try to create every week new art work, I started today, her is the artwork for today https://www.artstation.com/lanfan7 any support, or feedback
Hi everyone ! i have as project to create an inspired level of the summer forest from Spyro: Ripto's Rage I make this project in order to improve my techniques and to learn Unreal engine. So any comment critics and advises are welcome. Here is my actual progress : Spyro : This is my lowpoly spyro model, i am actually…
So from past few weeks I've been practicing some digital artwork based on famous master sculptures. Below is the progress so far I've made. Some Critiques will be appreciated. Thanks in advance. 1. A digital sketch I did a month ago (day 6) 2. I thought there'll be no point in doing another digital sketch of the same so…
Hi all, I’m looking for someone who is good at retopology for human characters. I am creating a 3d animated project (not sure if this is the right place 😅) and, as I suck at it, I need someone who can do it so I can progress with the character modelling. If I could also get a few more character artists (at least 2) and at…