Hey guys, my latest tutorial is up on Gumroad! I would appreciate any support and general feedback as I plan on releasing more tutorials in the future. Thanks! https://gumroad.com/l/GpEmG
Click the zsub button before drawing out the shape. The rest of the tool gets masked off, so you're free to use Transpose and Deformations to fine tune the inserted mesh, before updating dynamesh.
thanks KartoonHead! Make sure you check-in at the hospital. You're jaw isn't supposed to fall off. :poly124: Zbrush was used for its dynamesh operations. The render/textures were done with Vray/dDo and the boolean object were imported from 3dsmax into Zbrush for dynamesh. Thanks Shrike! Once I was done with the dynamesh in…
Doesn't exist yet but I'm imagining a more streamlined workflow. What if, it also solves your uvs, topo flow, quad mesh control, materials, crease.... [ame] http://www.youtube.com/watch?v=YU07pGtvL1I[/ame] [ame]http://www.youtube.com/watch?v=Mk_eu7c09jw[/ame]
I'm currently resinstalling the 1.8 evaluation version (does this include the stability patch?) so I'll be testing again but .. * create a simple texture layer * edit the mask - the dynamask panel opens. * Expand the Material ID drop down and edit the blur, contrast, brightness and tightness .. note thier values. * Press…
Summon the council! @Eric Chadwick @Prior @Neox @gnoop @iam717 @Vexod14 @sacboi @zetheros What do you guys think about making dynamic tessellation a central part of the workflow? Triangle sculpting till you have the idea figured out then quad remesh to finish it off? It'd replace the need of something like ZBrush's…
Hey guys, Made a new tutorial. This time, learn how to carve holes into your meshes and reveal detail underneath. Check out the video here or the text version on my Blog Let me know if you guys have any questions
Yknow what, I just need to draw it out on paper better and just model the damn thing in Modo, don't even bother with dynamesh. Thanks Joopson! Your method seems to be a good plan of attack.
Neat progress mate, I bet you're learning a ton just from tackling a full anatomy sculpt and that's always exciting! Incoming wall of text. ;) I think you're dealing with perhaps one major issue at the moment, but it's something that is resulting (and will continue to cause you) some additional problems. Right from the…