thank you all for you applications and sorry if we didn't get back to everyone that sent in a cv we have been really busy, we have now filled the role so are now closed for applications Many thanks Team Skymoons Character Artist – Scotland About Skymoons Skymoons
Interactive Entertainment are an immensely successful…
Hello Polycount! My name is Carlos Molina and I am a student at the Academy of Art. The development team I have been leading over the summer has come a good ways forward with our first game. We have a working prototype and we have been pushing into the phase where I need a solid team of artists to help me make it through…
The Honorbound team is looking to add a level designer to the team to create architecture for our upcoming MMORPG title, Adellion. The ideal candidate would be: - self motivated - able to work and communicate well with other members of the team - have an understanding of game development projects - have a passion for…
Here are some low profile cards that are worth consideration: 9800 GT $100 http://www.newegg.com/Product/Product.aspx?Item=N82E16814187061 4650 $156 http://www.newegg.com/Product/Product.aspx?Item=N82E16814129144 I would say the 9800 is probably the faster card here, for cheaper. Depending on what CPU/RAM/Etc combination…
Hi, I'm Daniel Rivers and I'm 3D Artist and Animator. I'm looking for paid freelances. Here's my portfolios: WebSite: http://danielrivers.carbonmade.com/ Blog: http://danielrivers.blogspot.com.br/ YouTube Channel: http://www.youtube.com/user/DanielRi...ow=grid&view=0
Who Plays Games and Why: Evolutionary Biology Looks at Videogames Wednesday, June 2, 2010 5:30-7:30 pm. (registration begins at 5:00 pm.) Harvard University Science Center, One Oxford Street, Cambridge, MA
Hi, I'm currently employed full time at Frontier, working on Elite:dangerous. I'm looking for a fun project to work on in my spare time. I'd prefer to create weapons but I don't mind doing some props as well. Portfolio: http://joostvanhoutte.com/
Hello people, My name is Marten van Wier and I am looking for people to assist in finishing a Single Player modification that is being made for the original Unreal by Epic games that was released in 1998. This project is based on the work that was done for a conversion of Unreal on the original Playstation before the…
First of all, I apologize in advance if this listing offends anyone. This is my first game and I've never hired another human being to work for me before (hired a few cats though!). Exciting! Terrifying! Both in equal measure! Basically, I have 32 meshes produced by a tool called Kenny Shape (KenShape?). I've looked at…