This is really more of a general usage question and not really related to skybox panoramas specifically. For your own learning purposes, generally using an image from the internet would fall under fair use. If you're redistributing it or making money off of it in any way you need to make sure you have the rights to do so.…
I think one thing that will be great for the next generation will be physical world interaction and new gameplay possibilities. Physics, fluids and AI could completely open up the next generation for great gameplay possibilities. That's the biggest gain in my opinion. Games like Hydrophobia will suddenly become more…
For an individual asset, generally it is best to avoid too many intersections or floating elements, and instead merge everything together in the low poly. This may mean a slightly higher poly count, but it will be more efficient uvs (less space devoted to areas that are hidden inside intersections, etc) and less aliasing…
We here at Dark Synergy Studios are seeking talented 3D Animators and 3D Artists to work on Wake Up Call, one of the first games powered by Unreal Engine 4. If you have skills and want to get in on the ground level of a game that is going to make it to market, read on. Why Unreal Engine 4? We have a very exclusive deal…
Well if you use the Generated texture coordinates then "in Z" the X and Y value are the same (copied) from X/Y. That's the reason why you see this "greasings" at the sides.. You may have to elaborate this to get a more suited answer.
Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for an Animator and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and NPC models. Rigging skills…
Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for a Concept Artist, an Animator,
a Lore Writer and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and…
General feedback. No UV/ textures were applied to anything it's just in program polypaint and BPR rendering. I don't need feedback on rendering, just sculpting. Points of interest.. I didn't need to apply texturing it is just a reference a comic book character. I didn't need to go into insane detail mode. Yes I am capable…
Hey guys, Marvel Battlegrounds for Disney Infinity 3.0 finally came out on March 15th. It's a playset that plays and draws inspiration from games like Power Stone and Smash Bros. I was the lead concept artist for it, and I'm super excited to be able to share all my work on it. It was a very fun project for me as I'm both a…
Been playing this a good bit (crazyfingers619 if anyone wants to add). It's definitely a mixed bag, some things are better over the previous titles some things could use a bit more work. I have 2 major gripes with the game outside minor class nit picking. 1. Base upkeep and assaulting: Power generators and towers don't…