Hey Polycount, just wanted to post what I have been working on. Check it out, C & C are welcomed. I also updated my portfolio site. Still not finished but it shows more 3d art from the past years. http://lylethompson.weebly.com/ C & C are welcomed on my site also. wireframe below This image shows how i broke out what…
A modeling excersize that has somehow evolved into this so far. My name is Kris, and Im trying to be a concept art student. Im really passionate about art, I like it alot and Im looking for a shot. Im not looking for praise or anything like that, just a good artistic eye telling me what I could do better, and perhaps I…
Hello all, thanks for reading. I use Substance Painter and have been using the "baked light" filter for most of my needs. however, for textures where the height map makes the texture look right (pebbly leather for example) that method breaks down and the difuse map created is sub-par. So, at someone's off the cuff…
You might get some value from paying for a mentorship, but I would argue just putting out your work up here in polycount will get you just as good results. There are tons of pros who post here, and its pretty easy to get exposure. Just put your head down and work, like I said before, looking for a magic bullet is only…
Best Friends ForeverCartoon-style 3D illustrationCreated using a combination of Blender polygon subdivision modeling and Sculpt ModeRendered using LuxCoreRender Concept: Michael Hacker Hope you like it! 😊 🔗 metinseven.nl
Hey all, I've got a mech that I've rigged in Blender and want to animate in Cascadeur. Sadly it is a chicken-leg mech and not at all humanoid. I spent the better part of an hour trying to play around with getting it configured for use in Cascadeur (it's barely functional), but I'd rather just pay someone who knows what…
"2-3 months" yes it will be this. Yes you and anyone can do this ^. * That is the idea👍 i was wondering how to incorporate the concept artists though, guess taking notes from alternative sites, they started with concept artists 1st, which i do like the idea of, though we aren't seeing much of that around these parts. Are…
Hey to all, I was wondering how would someone go about setting up an explosion with Smoke and Dust in Max? Is there a simple way? Also, how would one go about achieving said example in a different case: http://www.cartoonsolutions.com/images/smoke/explo_final.jpg