Hi! Recently, I've been accessing all of the useful 3D resources that I can to try and answer this burning question in my head. "What do I need to know to get started in Vehicular Modelling?" I've decided that this is a field that I want to specialise in, as I've had a few attempts at making Vehicles in the past. They…
Thanks Pirax!! Exponential Height Fog really does add a whole layer of depth. This has been one learning experience after another. I found the painterly look was most definitely the lighting and some of the over saturation. I decided to start a new with the main light source and that instantly gave it a more realistic…
I knew the mantra "the customer is always right" when I was 14, this guy fails at customer support. I personally had to smooth over irate customers plenty of times when something in the supply chain screws up their service - the number one rule is you take responsibility for your supply chain. If there's a screw up in…
Its tricky because some people on here have been making games for many years and may feel patronised if you explain how to handle common things to them. I try to gauge where the person is at and explain based on my assumptions, sometimes I probably get it wrong and look like a bit of a prat. Some people just have…
Greetings fellow Polycounters! I've had a stupid habit of trying to 'backup' nearly the entire supply of tutorials the internet has to offer, regarding game art, on my hard drive. In this thread I've tried to organize the unmanageable mess that I've made, into a somewhat readable/presentable form. Tried to pretty much post…
Our growing New Orleans studio is looking for a motivated and skilled Technical Director to lead a team of wonderfully talented and hard-working programmers. Our Technical Director will manage, train and lead our team of top video game industry talent to create new next generation mobile video games as well as maintain…
Gameloft's growing New Orleans studio is adding a Senior VFX artist to the team. As a member of the Art team your main responsibility will be creating special effects based in particle systems, trails and other 3D elements. The bar is always being raised at Gameloft - show us your best work to have an opportunity for this…
It seems like your point here boils down to "If the studio you're going to work at doesn't use industry standard software, then you won't need to know industry standard software", which is absolutely true. But if you're new to the industry and just trying to get your foot in the door (as a student, for example), you may…
Hi everyone, for a project I am working on I need a 3D Model that I can render in a really low resolution (probably 64x64) of one of my characters. A design with the general silouhette, proportions etc exists already (in pixelart though) so you don't have to design her. With the low resolution style come some weird…
Those are work from home weeks. As in go home to your district and think about what you want to do when congress is in session next time around. Listen to the messages from the irate public, work on your re-election campaign speech, design a new poster, get loaded at a fund raiser... Most use that time for travel. While…