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Breaking Into 3D Vehicle Modelling - Your Advice?

Hi!

Recently, I've been accessing all of the useful 3D resources that I can to try and answer this burning question in my head.

"What do I need to know to get started in Vehicular Modelling?"

I've decided that this is a field that I want to specialise in, as I've had a few attempts at making Vehicles in the past. They turned out to be the best pieces on my Portfolio. I -really- want to go into Photorealistic Cars.

A standout example of what I would want to end up doing would be this:


BMW i8 Concept Car Render - Sabri Firat Demir (https://www.artstation.com/artwork/qaV5R)

Would anyone have any tips, guidelines or tutorials that I could use to set me on the path to developing vehicles such as this one? I don't expect to be as good as this example in a short time, but I'm a little lost as to where I should start.

Thank you.
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