So, that's what max users have paid for in 2018. http://help.autodesk.com/view/3DSMAX/2018/ENU/index.html?guid=GUID-F687E23D-6FBA-4C8A-9202-C30F2860E5BE Please try to relax, overwhelming joy is incalculable! Others let their enthusiasm go in this thread:…
@Flight > Yeah the alpha channel thing is really annoying in Blender. Unfortunately I don't think there's a straightforward way to bake the pivots in Blender yet, you're best to do that very last step in 3dsmax using the pivot baker script made by Epic :( There will be alpha vertex painting in Blender very soon but I guess…
[ QUOTE ] we should all be familiar with this kind of setup hawken. Our 3d programs work on liscenses the exact same way. Its why the market isnt flooded with cheap 3dsmax version 6 copies right after version 7 gets released. [/ QUOTE ] sorry but 3dsmax is a high end developer tool. not something one can pop down to…
what are you exporting to ? normally you could "collapse" things more easily in code while exporting the file. So the simplest way is telling the coder who wrote the exporter to just collapse everything when he saves the file. because writing a plugin that "collapses" stuff in 3dsmax is harder then just "writing collapsed…
Hey all! Just celebrating my first ever finished game asset! I have never gone through the entire workflow and am very happy with the results! On to the next project! Working hard to create a portfolio, so critiques and comments welcome! High and Low modeled in 3dsMax. Normal mapped in xNormal Normal map extras using nDo2…
Hi everyone while installing textools i am getting error and it is telling me to install it manually i copied textools folder to C:\Users\Adarsh\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts and icons to C:\Users\Adarsh\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usericons and i drag the install max script to…
And you can click on the up/down arrows to the right of the numbers. You can change how much each click represents (whole numbers, 1/100th, etc.) in a couple ways: Spinner Precision: http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=GUID-86205F0D-6143-432A-B0D4-5CCC4DB2699F Spinner…
I'm a little curious how the retopology tools in 3dsmax > Graphite Modeling tools stacks up against the retopo tools in 3D coat, Zbrush, Blender and TopoGun? I personally haven't explored much beyond 3dsmax + GMT + WrapIt and I wonder if these are really any faster. I wouldn't mind trying them out but it would take weeks…
it is a known issue that 3dsmax normal baking results are meant to be used in the offline renderers, which work slightly different than viewport renderer. Hence in 3dsmax bake result will always look good in "renderer" (ie material editor, or straight rendering), whilst have glitches in realtime viewport. And sadly custom…
Ok i guess we can close this one ^^ What to take away from this: 1. This Script will destroy all your hard work http://www.scriptspot.com/3ds-max/scripts/3dsmax-uvlayout-uvpipe-mod-by-miauu (until the autor updates it) 2. This one won't http://www.scriptspot.com/3ds-max/scripts/uvpipe-mod-by-norman3d (worked with 3dsMax…